Senin, 15 November 2010

[F655.Ebook] Download Ebook Building an FPS Game with Unity, by John P. Doran

Download Ebook Building an FPS Game with Unity, by John P. Doran

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Building an FPS Game with Unity, by John P. Doran

Building an FPS Game with Unity, by John P. Doran



Building an FPS Game with Unity, by John P. Doran

Download Ebook Building an FPS Game with Unity, by John P. Doran

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Building an FPS Game with Unity, by John P. Doran

Create a high-quality first person shooter game using the Unity game engine and the popular UFPS and Probuilder frameworks

About This Book
  • Learn how to use Unity in conjunction with UFPS and ProBuilder to create a high-quality game quickly
  • Create both interior and exterior environments
  • A step-by step guide to building a project with clear examples and instructions to create a number of interesting scenarios
Who This Book Is For

This book is for those who want to create an FPS game in Unity and gain knowledge on how to customize it to be their very own. If you are familiar with the basics of Unity, you will have an easier time, but it should make it possible for someone with no prior experience to learn Unity at an accelerated pace.

What You Will Learn
  • Use UFPS to build custom weapons with custom meshes and behaviors
  • Explore level design as you prototype levels, making use of Prototype to build levels out quickly
  • Build environments that are realistic as possible while keeping peak performance and repetitiveness down
  • Review tips and tricks on how to create environments using both terrain for outdoor areas and a modular workflow for interiors
  • Develop a number of different encounters that your players can fight against, from a simple turret enemy to complex AI characters from Shooter AI
  • Discover how to create unique objects such as exploding barrels and objects you can interact with
  • Create a custom GUI to help your game stand out from the crowd
  • Package your game for release, create an installer, and get your game out into the world
In Detail

Unity, available in free and pro versions, is one of the most popular third-party game engines available. It is a cross-platform game engine, making it easy to write your game once and then port it to PC, consoles, and even the web, making it a great choice for both indie and AAA developers.

Building an FPS Game in Unity takes readers on an exploration of how to use Unity to create a 3D first person shooter (FPS) title, leveraging the powerful UFPS framework by VisionPunk and Prototype/ProBuilder 2.0 by ProCore3D.

After some setting up, you will start by learning how to create custom weapons, prototype levels, create exterior and interior environments, and breathe life into our levels. We will then add polish to the levels. Finally, we will create a custom GUI and menus for our title to create a complete package.

Style and approach

An easy-to-follow guide with each project containing step-by-step explanations, diagrams, screenshots, and downloadable material. Concepts in Unity and C# are explained as they are used and for the more inquisitive, there are more details on the concepts used with additional external resources to learn from.

  • Sales Rank: #2341046 in Books
  • Published on: 2015-10-30
  • Released on: 2015-10-30
  • Original language: English
  • Number of items: 1
  • Dimensions: 9.25" h x .74" w x 7.50" l, 1.24 pounds
  • Binding: Paperback
  • 326 pages

Most helpful customer reviews

0 of 0 people found the following review helpful.
Some of these assets will cost you but if your serious about your hobby like me then these are great purchases
By james
This book will help make a FPS game with minimal coding by using assets from Unity's Asset store. Some of these assets will cost you but if your serious about your hobby like me then these are great purchases. The author will walk you through how to set it up with these tools which is great because you can easily spend hours scouring You Tube trying to find something like this which you may eventually find in different places or you will just give up looking. He makes it easy for you with it all in one place. I'm not an expert on Unity or coding but found this book very easy to follow and had my own little game setup with bots very quickly. But do remember some of these assets like UFPS (this is the only one that is required for you to purchase the other one is Shooter AI but you could use Rain AI which is free) will cost you $95 but it is something worth purchasing, just like any hobby you have to spend some money (like buying this book). I think its a very good starting point for you if your interested in FPS games and wish there were more like this.

0 of 0 people found the following review helpful.
A fantastic jump start into FPS games in Unity - but bring your wallet
By Charles
Literally in the first chapter you are told to drop $75 on a asset package in the Unity Store - and the book is pretty useless if you can't.
Would have given 5 stars if the author could have negotiated a contract with UFPS for readers to get discount/free with purchase of book.

0 of 0 people found the following review helpful.
Five Stars
By Harris Gellman
well written

See all 11 customer reviews...

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