Jumat, 04 Oktober 2013

[Y176.Ebook] Ebook Interdisciplinary Interaction Design: A Visual Guide to Basic Theories, Models and Ideas for Thinking and Designing for Interactive Web Des

Ebook Interdisciplinary Interaction Design: A Visual Guide to Basic Theories, Models and Ideas for Thinking and Designing for Interactive Web Des

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Interdisciplinary Interaction Design: A Visual Guide to Basic Theories, Models and Ideas for Thinking and Designing for Interactive Web Des

Interdisciplinary Interaction Design: A Visual Guide to Basic Theories, Models and Ideas for Thinking and Designing for Interactive Web Des



Interdisciplinary Interaction Design: A Visual Guide to Basic Theories, Models and Ideas for Thinking and Designing for Interactive Web Des

Ebook Interdisciplinary Interaction Design: A Visual Guide to Basic Theories, Models and Ideas for Thinking and Designing for Interactive Web Des

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Interdisciplinary Interaction Design: A Visual Guide to Basic Theories, Models and Ideas for Thinking and Designing for Interactive Web Des

Interaction design has many dimensions to it. It addresses how people deal with words, read images, explore physical space, think about time and motion, and how actions and responses affect human behavior. Various disciplines make up interaction design, such as industrial design, cognitive psychology, user interface design and many others. It is my hope that this book is a starting point for creating a visual language to enhance the understanding of interdisciplinary theories within interaction design. The book uses concise descriptions, visual metaphors and comparative diagrams to explain each term’s meaning. Many ideas in this book are based on timeless principles that will function in varying contexts.

The book will give you:

  • Concise explanations and visual representations of over a dozen different discipline’s theories and ideas.
  • Great starting point for courses that deal with interactive design, Web design, user experience, interface design and new media.
  • Foundational book for timeless interdisciplinary interaction design principles for both thinking and designing in the interactive world.

  • Sales Rank: #68991 in Books
  • Published on: 2012-11-01
  • Original language: English
  • Number of items: 1
  • Dimensions: 9.00" h x .25" w x 6.00" l, .35 pounds
  • Binding: Paperback
  • 108 pages

Review
“Interdisciplinary Interaction Design by James Pannafino fills a huge gap in the training of designers. It’s concise summary of critical concepts effectively introduces the designer to the most important concepts. This handy book is a must have for anyone that truly wants to make the most of their career as a web designer and will serve as a launching point to many areas that will pop up throughout their career.”
Patrick McNeil
Author of the bestselling book series The Web Designer’s Idea Book(s)

“James has put together a collection of easy to understand and incredibly useful insights into Web design and usability. There’s something here for everyone – from basic concepts to advanced theory – uniquely presented in a visual way.”
Brian Miller Ed.D
Author of Above the Fold: Understanding the Principles of Successful Web Site Design

“An excellent guide to the principals and terminology that anyone new to the interactive discipline will need to know and master over their course of their career ... and also a good refresher to those of us that have been doing it for a bit.”
Todd Miller
Principal and Managing Partner of The Archer Group

“With Interdisciplinary Interaction Design James Pannafino has created a valuable resource for all interaction designers and those interested in learning about the field. I find myself coming back to Interdisciplinary Interaction Design, it’s a very helpful reference.”
Tobias Treppmann
Web Designer, andCulture

About the Author
James Pannafino is a faculty member at Millersville University, Pennsylvania in the Art and Design Department where he teaches graphic and interactive design courses. Before teaching at the college level, James worked as both a graphic and interactive designer in the professional field. His research interests include Interactive design fundamentals, visualization, visual storytelling and digital narrative forms. James has presented at conferences at the following institutions and universities: HOW Interactive Design, Fordham University, Harvard University, Maryland Institute of College and Art, Penn State University, and Rensselaer Polytechnic Institute. His love for communication design and visualization has led him to produce his first book; Common College Sense: The Visual Guide to Understanding Everyday Tasks for College Students. The book uses both visual diagrams and written explanations to clearly describe common-sense tasks.

Most helpful customer reviews

15 of 15 people found the following review helpful.
A Good Introductory Read to Conepts in Interdiciplinary Interaction Design
By Callisto
This book is a quick 90-page read through various concepts important to the field of interaction design. Generally, the book has a single concept on each page, with the discipline the concept is coming from, a name, and a short paragraph description of what the concept is. This is followed by a figure or visual representation of the concept, which takes up a half to 2/3 of the page. Furthermore, the book is small, and is 9" x 6".

The book is a great and quick introductory read to many of the various concepts of importance to interaction design, drawing from various fields such as gaming, usability, psychology and design among others. The pages give you the grasp of the central concept, and enough understanding that you can go out and find out about the concepts in more detail in external sources. A sampling of the concepts it touches on includes: affordances, digital skeumorphs, fogg behavior model, pareto principle, and sequence mapping.

The Bottom Line: This book would serve well as an introductory survey of various interaction concepts for a beginner, or act as a quick reference for more advanced practitioners. However, those looking for an in-depth understanding of the various topics should look elsewhere as this book only has a perhaps 4 descriptive sentences per topic on average.

6 of 6 people found the following review helpful.
Good starter book
By Mitzie
For a graphic designer just dipping their toes in the water of interactive design, this book is a good primer of many of the different disciplines in interactive design. Not all of the topics explained will be fully understood with light level of detail supplied in this book. It's sort of like a dictionary level explanation for each topic - each of which might fit on the size of a playing card. To truly understand each topic, the reader needs to understand that there are volumes (literally) on each topic from the interactive professionals that specialize in each branch of this field. I feel it's important for interactive designers to understand how broad this topic can be and that every interactive designer (even if what they do is not the "look and the feel") deserves value and respect for the science and deep level of knowledge they bring to this profession.

6 of 6 people found the following review helpful.
Great Teaching Tool!
By lara mc
I was so excited to come across this book. It clearly and comprehensively defines the theories crucial to being effective at interaction design. It was a quick and easy read and I learned things I can use to explain to clients and colleagues why their designs should look this way instead of that way. I teach graphic design at the college level and have made this book a required reading! It was written by a teacher and works well with interaction design curriculum. Excellent teaching tool, interesting read!

See all 39 customer reviews...

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